Two Worlds II - Save and Reload Games - Canada

Two Worlds II

$9.99 CAD
Sale price  $9.99 CAD Regular price 
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Two Worlds II - Save and Reload Games - Canada

Two Worlds II

$9.99 CAD
Sale price  $9.99 CAD Regular price 
● In Stock
Ships Canada Wide
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Game Details

3.6/5 (46 IGDB ratings)
Platform
Xbox 360
Genres
Role-playing (RPG)
Original Release Year
2010
Developer
Reality Pump
Publisher
TopWare Interactive
Game Modes
Single player, Multiplayer, Co-operative
Age Rating
ESRB: M

About the Game

Two World II is a fantasy role playing game which continues the storyline from the first game.

Aziraal was the ancient god of war revered by the Orcs and said to possess immense powers. When Aziraal's tomb was opened at the end of the first game, the god's powers transferred to our hero's sister. Now the dark lord Gandohar, determined to have Aziraal's power for himself, has taken our hero and his sister captive and is draining those powers from her. The escape from the prison acts as a tutorial for the game until the hero finally steps out into Antaloor.

There is a huge world to be explored containing deserts, forests, swamps, seashores, cities and rural areas, plus many hidden caves and dungeons. There will be encounters with every kind of monster imaginable from killer insects to huge beasts, as well as humanoid enemies of varied races. Since the levels of the enemies are not tied to the player's level, some fights need to be avoided until the hero advances and increases his abilities. The game boasts that there are enough quests to keep players busy for about 100 hours.

In the single-player game, the hero can be a male only. His specialty (warrior, ranger, mage) can be changed at will by swapping equipment. Success as each is entirely dependent upon how earned skill points are assigned.

Two Worlds II features improvements over the first game including new user interface, game engine and magic & crafting systems. It includes all of the gameplay elements that were part of Two Worlds I (riding on horseback, crafting, forging, alchemy). Sailing (planned for the first game, but never released) is possible in this game, albeit in only a few locations.

Feats and skills can be learned to enhance each form of combat. Learned spells can be combined with each other using the new card modifiers to enhance or change their effects. Improvements to the crafting/forging aspects make it possible to improve weapons and armor differently. For instance, objects in inventory can be broken down to their base elements (cloth, wood, iron).

Two Worlds II also offers five multiplayer modes for up to 8 players: Crystal Capture, PvP, Dual, Adventure (7 chapters), and a Village mode. In multiplayer, new characters are created with a choice of several races and can be male or female.

Frequently asked questions

Are your video games new or used?

Unless otherwise stated, all games are pre-owned. If a product is brand new, it will be clearly marked as [NEW] in the product title.

Are your games tested before shipping?

Absolutely! Every pre-owned game is tested and verified to ensure it's in working condition before shipping. If a disc needs cleaning or resurfacing (buffing), we take care of that too. Our goal is to make sure your game arrives ready to play!

Are the product photos accurate?

Yes! We photograph our actual products so you know exactly what you're getting. Our photos accurately represent each item's condition, including any visible wear or imperfections. We also include a condition note above the Add to Cart button whenever there are additional details you should know.

What you see is what you get!

Do you ship across Canada?

Our products are manufactured both locally and globally. We carefully select our manufacturing partners to ensure our products are high quality and a fair value.

What is your return policy?

We offer a 30-day return window for consoles and handheld gaming systems and a 14-day return window for all other products, starting from the date you receive your order. Items must meet our return eligibility requirements.

I checked your live product pages, and I'd keep the FAQ section short. You already explain shipping, testing, and the guarantee near the Add to Cart button, so repeating all of that would make the page unnecessarily long. 

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